Gaming for understanding

May 10, 2012 § Leave a comment


In 2008, inspired by her daugher who came from school asking about slavery, Brenda designed a game to explain this complex tragedy to her. A year later she won the Vanguard Award at Indiecade for her game derived from the events of the Holocaust, Train.

At TEDxPhoenix Brenda Brath describes the surprising effectiveness of this game, and others, in helping the player really understand the story. Watch the video below to see how games are used to increase the understanding.

At bloomtrigger project we use games for understanding since we help primary school children (and adults as well!) to realise why protecting rainforest is so important to conserve biodiversity and help tackle climate change. Buy some ‘blooms’ and play around with them on our rainforest map


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